Social media giant Meta announced the integration of game development platform Crayta into Facebook gaming’s cloud streaming experience as part of metaverse push.
Crayta offers developer tools that are simple to use and make game development more accessible on both mobile and desktop platforms.
With this integration users on Facebook Gaming may create and play games with their friends in real time like in Roblox.
User-generated content tools like Crayta will help connect 2D gaming experiences on Facebook to Meta’s long-term goal for the metaverse, according to Meta CEO Mark Zuckerberg.
Given that Meta acquired Unit 2 Games, the studio behind Crayta, in June, the platform’s arrival is unsurprising.
Crayta began as a Google Stadia-only platform, but it was relocated to the Epic Games Store last year.
As a part of the launch, Zuckerberg and Crayta developers rebuilt Meta’s headquarters campus courtyard, Hacker Square, complete with micro games and amusement park attractions.
During the event, Zuckerberg and the creators discussed the future of the creator ecosystem, the metaverse’s long-term vision, Facebook Gaming’s cloud infrastructure and its implications for delivering metaverse experiences among other things.
Crayta can be used to create and distribute basic multiplayer games in as little as 15 minutes, with no coding or other specific skills required.
Crayta can also invite up to 20 individuals to play on the game together at the same time. Meta’s continuous investment in the metaverse is depicted with this integration of Crayta on Facebook Gaming.
In addition to Crayta’s launch, Zuckerberg also disclosed that Facebook Gaming’s cloud gaming catalog will be expanded to Western Europe.
According to Meta, it is a critical step for businesses to take as it will play a key part in offering a metaverse experience across Meta platforms in the future.
Zuckerberg stated “A lot of times these days, people think of the metaverse as a 3D experience that you can have in virtual and augmented reality, but I think what Crayta is showing is that you can both build and enjoy this kind of experience very easily in any type of 2D environment, including only within the Facebook app on phones and computers.”
Also Read: Zuckerberg Expects to Lose Money on Metaverse in Short Term