Notcoin, a Web3 game, is preparing to release a narrative-driven Web3 game in association with the Lost Dogs NFT collection and Getgems, an NFT marketplace based on The Open Network (TON).
Notcoin, a popular clicker game that quickly onboarded over 30 million users in just two months, is changing course to create a more interesting and sustainable ecology.
This isn’t just another clicker game. Notcoin’s new release is a community-driven story that offers more than just gameplay—players can mine a new token, $WOOF, while immersing themselves in a narrative-rich environment.
This new game will let players use Lost Dogs NFTs as characters, enabling them to change and grow as a result of choices and accomplishments to foster more meaningful community engagement than just tapping to earn.
Notcoin realized that the tap-to-earn strategy was not sustainable for long-term development and engagement, that’s why it made the switch. Despite its initial success the project chose to terminate its mining phase at its peak on April 1.
Mad Tail, the chief barking officer of Lost Dogs, emphasized the importance of incorporating narrative into games, noting that “Life itself is a form of narrative.”
Furthermore, their team thinks that individuals are still looking for compelling stories, even in the face of a global trend toward mechanisms that provide rapid dopamine spikes. Despite this, users still allow players to earn Notcoin (NOT) tokens and add a new in-game token.
Mad Tail emphasized that NFTs are a technology that exists regardless of public belief. He also explained that NFTs enhance the user experience by providing a sense of ownership within the game. “This is why we’ve chosen to incorporate NFTs into our playground,” he added.
This move aligns with the broader industry trend, where companies like Atari also leverage NFTs to enhance gameplay and community engagement. Despite recent low sales volumes, many still believe in the potential of NFTs.
Also Read: Pixelverse and Notcoin Join Forces to Reward $NOT Holders